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June 14, 2010
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:iconakinlolugboji:
For a work in progress this will turn out very good in the final rendering. Some of my concern are the greens on the other side of the pool. This will cause the pool to acquire dirts and often too in terms of leaves and from people access it from this side of it too.

Add some ripples or bump to the surface of the water to simulate live on the surface of the pool as in reality water is never completely calm.

Good lighting combination of both articial and natural lighting.

Good choice of material too.

All in all good work.
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:iconvad-endz:
*vaD-Endz Aug 14, 2010  Professional Interface Designer
honestly i'm still studying trial and error for the pool material..sometimes the ripple and bump show like at kav 08..and it's true about the dirts and leaves but actually there is concrete space on the grass side of the pool,anyway really thx for the comment :)
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:iconakinlolugboji:
You are welcome!
Keep at it perfect is closer than you thick.
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:iconvad-endz:
*vaD-Endz Aug 17, 2010  Professional Interface Designer
thx so much :)
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:iconwaikar3d:
~waikar3d Aug 13, 2010  Professional Digital Artist
nice
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:iconvad-endz:
*vaD-Endz Aug 14, 2010  Professional Interface Designer
thx :)
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:iconwaikar3d:
~waikar3d Aug 15, 2010  Professional Digital Artist
welcome
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:iconinvictuzz688:
~invictuzz688 Aug 13, 2010  Student General Artist
use the liquify tool to liquify the water reflections? (ps)
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:iconvad-endz:
*vaD-Endz Aug 13, 2010  Professional Interface Designer
hmmm,i never try that,but i want try...haha..thx for info.XD
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